![]() You can get a “summon shopkeep” ability, but each call increases in gold expended (def not worth it for trash items). There’s no stash like in other ARPGs and once you enter a cut-off point towards the endgame no shops either. Graphics also hold up reasonably well for its age. You play a classless battlemage with several varied skill-progression trees.Ĭombat is not a simple stat-dependant click-fest like most ARPGs and rewards player skill and tactics. ![]() It does have randomized loot (varying item stats, not quite as many modifiers as Diablo) ![]() This is not a Rogue-Like – it’s a story-driven RPG with preset dungeon-crawling levels.
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